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Ebonmere
“Ebonmoor will rise, as it always has, on its own terms.” — Lord Eadric Wilthorne Ebonmere is the capital of Ebonmoor and the seat of House Wilthorne. Built around towering sea-facing cliffs and a major harbor, the city combines old chambers cut directly into ...
The Gloom
The Gloom is the common modern name for the ruined city historically called Velmere, once one of Ebonmoor's great trade centers. The city was deliberately sacrificed during the early spread of the Rotmire Blight: its ports were burned, its bridges were severed...
Rimewatch Keep
“I tell myself I'm keeping Ebonmoor safe. At night, I still see the faces of the people we turned away.” — Sergeant Willem Grast, Rimewatch garrison Rimewatch Keep is a fortified cliffside stronghold controlling the Ebonmoor end of the principal crossing from ...
Duskford
“That ship just sat there. No sails, no lanterns, no crew I could see. Then folk started getting sick.” — Renholt Grayne, former fisherman of Duskford Duskford is a ruined agricultural settlement in Ebonmoor whose sudden fall destroyed one of the island's most...
Dunmere
Dunmere is one of Ebonmoor's most important surviving agricultural settlements. Its grain fields, livestock, butchers, and food stores became critical after the fall of Duskford, when refugees and farm workers expanded local production in an attempt to replace...
Fetterbrook
Fetterbrook is an old forest settlement in northern Ebonmoor, built among streams, hunting grounds, and former noble estates. For generations it functioned more as a retreat than a self-sufficient town, depending on regular supplies moving through Duskford. Du...
The Festering Lands: An Introduction
“The dead do not rest in Faulmoor.” — Doctor Kyra Sheer The Festering Lands centers on Norvostra during the second year of the Rotmire Blight, with Faulmoor at the heart of the present crisis. Norvostra is not an empty kingdom waiting to die. People still work...
The Penitent
“Purity is not measured in mercy. It is measured in the number of corpses left behind.” The Penitent is a white-veiled religious executioner whose name has become associated with uncompromising judgment, suspected Blight, and the harsher edges of Lathanderite ...
The Shambler
“They are the ones we expected. The ones we thought we understood. The ones we thought we could handle. But it is not just their hunger that makes them terrifying. It is their numbers.” Shamblers are the most common form of Blightborn encountered in Faulmoor. ...
The Whisperer
“They don’t fight like the others. They make you come to them.” The Whisperer is one of the rarest named forms of Blightborn. It is known less for brute force than for deception. Travelers report hearing familiar voices from empty houses, fog-shrouded roads, c...
The Broken Lord
“Steel does not forget. Neither do they.” Broken Lords are Blightborn found in the remains of soldiers, guards, officers, and other trained fighters. They are distinguished not by unusual anatomy so much as by the disturbing persistence of habits learned in li...
The Watcher
“They just… stand there. Staring. Like they're waiting for something.” A Watcher is a Blightborn known for long periods of complete stillness and an unnerving fixation on the living. Older field notes used the name Stillborn, but Watcher has become the preferr...
The Drowned
“I swear on my life, we sank the boat. They shouldn’t be here. They shouldn’t be here.” The Drowned are water-adapted Blightborn associated with rivers, flooded ruins, marsh channels, lakes, harbors, and coastal waters. Many are believed to be the remains of p...
The Wretched
“They leapt from the shadows, hitting us like starving beasts. Their ferocity wasn’t human. It was primal, desperate.” The Wretched are fast, feral Blightborn most often associated with starvation, isolation, and places where survivors turned on one another be...
The Blightburst
“At first, we mistook it for another of the countless pitiful shamblers that infest the marsh. We joked nervously, taking bets on who'd land the killing blow. How quickly our laughter died.” A Blightburst is a swollen Blightborn whose body has become a pressur...
The Rotspitter
“It began as a convulsion, the corpse doubled over, chest heaving like bellows. Then its jaw snapped open, and that burning, foul liquid came out.” A Rotspitter is a ranged Blightborn whose throat and upper torso have become reservoirs for corrosive fluid. Unl...
The Spillgut
“I thought it was crawling the wrong way. Like... like its belly was leading. Then the guts came out. Gods help me, the guts were looking for me.” A Spillgut is a Blightborn whose abdomen and lower torso have opened into a crawling mass of exposed tissue, mout...
In-Game Mechanics
Critical Hit Mechanics In normal rules, a longsword (1d8 + Damage Bonus) on a critical hit currently does: 2d8 + Damage Bonus (rolling two d8s). While this works, it can sometimes feel disappointing when both dice roll low, leading to underwhelming crits. New ...